It launched as "a party game for horrible people." Now, six years in, Max Temkin and his co-founder friends must figure out how to keep it relevant.
from nicholemhearn digest http://www.chicagobusiness.com/article/20171117/ISSUE01/171119882/cards-against-humanity-works-to-maintain-its-naughtiness?utm_source=ISSUE01&utm_medium=rss&utm_campaign=chicagobusiness
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